King’s Indian: Mar del Plata & Bayonet Attack 9...a5 10.bxa5

King’s Indian Defence: Mar del Plata Variation

Definition

The Mar del Plata Variation is a fiercely sharp branch of the Classical System of the King’s Indian Defence (KID). The characteristic move-order runs:

1. d4 Nf6 2. c4 g6 3. Nc3 Bg7 4. e4 d6 5. Nf3 O-O 6. Be2 e5 7. O-O Nc6  8. d5 Ne7 9. Ne1 (or 9.Nd2) c6 10. Be3 cxd5 11. cxd5 Nd7.

Meaning & Key Ideas

• White gains space on the queenside with the pawn chain d4–d5–c4, while Black plans a thematic pawn-storm with … f7-f5 and often …g6-g5–g4 against White’s king.
• The resulting positions feature opposite-wing attacks where time is the most valuable commodity: whoever lands a decisive blow first usually wins.

Strategic Significance

  • King-side Race. Black’s pawn storm ( …f5, …g5, …g4) aims to open files against the white monarch on g1.
  • Queenside Expansion. White counters with b2-b4-b5 and c4-c5, or by sacrificing on c5 to break through.
  • Minor-piece Battles. The “good” and “bad” bishops of the KID (Black’s g7-bishop vs. Black’s c8-bishop) determine the long-term imbalances.

Historical Note

The line is named after the 1953 Mar del Plata tournament in Argentina where several dramatic games (most notably Najdorf – Gligorić) popularised this system. Svetozar Gligorić became one of its leading early practitioners, and Garry Kasparov later developed many modern improvements.

Illustrative Game

Najdorf – Gligorić, Mar del Plata 1953

Interesting Facts

  • Engine assessments often swing wildly: what looks lost can suddenly be winning several moves later.
  • In 1997 Kasparov used the Mar del Plata in both of his wins against the IBM computer “Deep Blue,” highlighting its practical brutality.

King’s Indian Defence: Bayonet Attack

Definition

The Bayonet Attack arises after the moves

1. d4 Nf6 2. c4 g6 3. Nc3 Bg7 4. e4 d6 5. Nf3 O-O 6. Be2 e5 7. O-O Nc6 8. d5 Ne7 9. b4!

The pawn on b4 thrusts like a “bayonet” into Black’s position, seizing space on the queenside and fixing the c5-square as a future outpost for White’s pieces.

Typical Plans

  1. White:
    • b4-b5 to undermine c6 and open the b-file.
    • c4-c5, often after preparatory moves, to gain more space.
    • Knight manoeuvres Nf3-d2-c4/e3 to reinforce queenside play.
  2. Black:
    • Immediate counter-strike 9…a5 (main line) or the slower 9…Nh5.
    • Usual KID pawn storm …f5, …g5, …g4 if allowed.
    • Piece sacrifice ideas on e4 or a4 aimed at disrupting White’s structure.

Historical & Modern Relevance

Introduced into top practice in the late 1980s and popularised by GMs Mikhail Gurevich and Vladimir Kramnik, the Bayonet gave White a fresh, concrete way to question Black’s entire Classical KID setup. It remains one of the most respected tries for an edge against the defence.

Notable Game

Kramnik – Gelfand, Tilburg 1992

Trivia

  • The name “Bayonet” was coined by English GM Jonathan Speelman.
  • Engines originally disliked 9.b4 for White, but modern neural nets often give it a small plus, reflecting improved understanding of space advantage.

King’s Indian Defence: 9…a5 10.bxa5 Line

Definition

Within the Bayonet Attack, Black’s most direct response is the immediate pawn break 9…a5. After the capture 10.bxa5, the game enters a specific sub-variation where material equality is kept but the pawn structure becomes asymmetrical:

1. d4 Nf6 2.c4 g6 3.Nc3 Bg7 4.e4 d6 5.Nf3 O-O 6.Be2 e5 7.O-O Nc6 8.d5 Ne7 9.b4 a5 10.bxa5.

Strategic Themes

  • Open a-File. Both sides gain access to the a-file; control over a1–a8 becomes a long-term asset.
  • c6 Weakness. The missing Black a-pawn means that c6 is harder to defend once White breaks with b4-b5 or c4-c5.
  • Minor-Piece Activity. White often reroutes a knight to b5 or c4, while Black uses the a8-rook and queen to exert pressure on e4 and the a-file.

Typical Continuations

After 10…Nh5 11.g3 f5, play usually sharpens around the e4-square and kingside. Another tabiya is

10…Nd7 11.Nd2 f5 12.a4 with balanced chances.

Example Mini-Game

Adams – Topalov, Dortmund 1998

Interesting Nuggets

  • Engines now suggest the subtle move 10…Nh5!?, heading for f4, as the most resilient reply to 10.bxa5.
  • Despite appearing symmetrical, this line often transposes into razor-sharp positions reminiscent of the Mar del Plata pawn-storms—proving once again that structure alone does not guarantee calm play in the King’s Indian.
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Last updated 2025-07-05